![]() ![]() This is really very weird, but I actually started my own model of Ravenloft about a year ago, totally unaware anyone else had the same idea. My goal is to do the castle, dungeons and surrounding area, including a partial rendition of Barovia (at least the Burgomaster's house, Blood of the Vine Tavern and the Church ).īut, while I'm boasting about my work I have to wonder - has anyone else taken on the challenge of doing a D&D module map in minecraft? Has anyone thought of using it to give players a "visual" of the dungeon they're in - or perhaps based a dungeon on something they found while playing around in a minecraft world? I've managed to get the skeleton of the castle done (after having spent two weeks on it earlier when my old computer crapped out and ate the hard drive ) If I can find some software to get screenshots or a "walk-through" (fraps?), I'll see if I can post some pics. ![]() Well, for right now, Castle Ravenloft is keeping me busy - that castle is HUGE - it just fits under the height limit 3 blocks=10' (no, not including the 1000' mountain it stands on - I had to scale that to about 100'). After a bit of fiddling and watching some of the fantastic things that have been built in creative mode, I got thinking to myself. ![]() So, I've got the minecraft bug - and a new PC.
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